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It is based upon a skeleton geometry and as few spline points as possible. When creating the animation, each frame will be updated by SolidWorks. Example files will be uploaded at the SolidWorks Swedish blog. Read more »
It is based upon a skeleton geometry and as few spline points as possible. When creating the animation, each frame will be updated by SolidWorks. Example files will be uploaded at the SolidWorks Swedish blog. Read more »